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                  <h4>ginput</h4>Graphical input from mouse.
                  <br><small>Last modified: 07-May-2010 14:56:54</small>

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                  <a href="http://guillaumemaze.googlecode.com/svn/trunk/matlab/codes/overwrite/ginput.m">Download here</a>
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                  <br>%GINPUT Graphical input from mouse.<br>%   [X,Y] = GINPUT(N) gets N points from the current axes and returns <br>%   the X- and Y-coordinates in length N vectors X and Y.  The cursor<br>%   can be positioned using a mouse (or by using the Arrow Keys on some <br>%   systems).  Data points are entered by pressing a mouse button<br>%   or any key on the keyboard except carriage return, which terminates<br>%   the input before N points are entered.<br>%<br>%   [X,Y] = GINPUT gathers an unlimited number of points until the<br>%   return key is pressed.<br>% <br>%   [X,Y,BUTTON] = GINPUT(N) returns a third result, BUTTON, that <br>%   contains a vector of integers specifying which mouse button was<br>%   used (1,2,3 from left) or ASCII numbers if a key on the keyboard<br>%   was used.<br>%<br>%   Examples:<br>%       [x,y] = ginput;<br>%<br>%       [x,y] = ginput(5);<br>%<br>%       [x, y, button] = ginput(1);<br>%<br>%   See also GTEXT, UIRESTORE, UISUSPEND, WAITFORBUTTONPRESS.
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                  Last update: 2011 March 04, 17:46<br>
                  Created by Guillaume Maze<br>
                  More informations at: <a href="http://codes.guillaumemaze.org/matlab">codes.guillaumemaze.org/matlab</a><br>
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